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Chris Rockwell
I am an AI Scientist at Roblox working on
Roblox Reality,
with the goal of enabling photorealistic gaming using multimodal generative AI.
Previously, I was part of the founding team at Morpheus AI under Xun Huang, which was acquired by Roblox.
I received a Ph.D. in Computer Science from the University of Michigan and was advised by Justin Johnson and David F. Fouhey.
During my Ph.D., I interned at NVIDIA Deep Imagination Research with Chen-Hsuan Lin,
and at Meta Reality Labs with Hung-Yu Tseng.
My research works towards simulating 3D-consistent worlds, contributing to large-scale video curation, camera pose estimation, 3D asset generation and neural rendering.
My work at Roblox and Morpheus applies this focus to real-time video generation and world models.
GitHub  / 
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